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NINJECTORY

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Devlog

  • Showing Ninjectory at the Pacific Science Center, a sort of post mortem.
    November 26, 2019 by sergeantIndie
    1
    The Seattle Indie group reached out and I got to show my game at the Pacific Science Center. I figured I would post a few pictures from the event and then sort of do a postmortem of my attendance of... Continue reading
  • Video Postmortem
    November 21, 2019 by sergeantIndie
    Can't believe I completely forgot to upload my video postmortem! I've been so busy with Let's Play Devtober that I completely forgot about it! There's also a new build available today! Download belo... Continue reading
  • Post #Devtober plans
    November 13, 2019 by sergeantIndie
    1
    #Ninjectory, #sergeantIndie, #sergeant, #indie, #ninja, #jetpack, #dev log, #devlog, #pixel art, #sprite, #action, #missile command
    Let's Play Devtober 2019! Some of you may know, I've been pretty busy lately with doing a Let's Play series for a good number of the Devtober entries. I'm still committed to the game, I'm just taking... Continue reading
  • NINJECTORY postmortem
    October 30, 2019 by sergeantIndie
    2
    #NINJECTORY, #jetpack, #ninja, #pixel art, #postmortem, #post-mortem
    So, to start, this isn't a new game. I slapped together a NINJECTORY prototype early this year and then sort of shelved it because life got pretty crazy. The original prototype was 6 levels and 5 m... Continue reading
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